Day 7 - Beginner - Hangman

Day 7 - Beginner - Hangman

  1. Day 7 Goals: what we will make by the end of the day
  2. How to break a Complex Problem down into a Flow Chart
  3. Challenge 1 - Picking a Random Words and Checking Answers
  4. Challenge 1 Solution - How to Check the User’s Answer
  5. Challenge 2 - Replacing Blanks with Guesses
  6. Challenge 2 Solution - How to Replace the Blanks
  7. Challenge 3 - Checking if the Player has Won
  8. Challenge 3 Solution - How to Check if the Player Won
  9. Challenge 4 - Keeping Track of the Player’s Lives
  10. Challenge 4 Solution - How to Keep Track of the Player’s Lives
  11. Challenge 5 - Improving the User Experience
  12. Challenge 5 Solution - How to Add ASCII Art and Improve the UI
  13. The Benefits of Daily Practice

這一天的課程感覺不難,challenge 都有完成,筆記全在 repl.it 的程式上,沒另外記。
等看以後會不會回來補了。

3個讚